Tools & Assets
· 2020
Marching Squares
Unity | C# | procedural 2D terrain

A Unity terrain template for Terraria-style 2D worlds, published on the Asset Store. Marching-squares meshing turns tile data into smooth, destructible terrain; procedural generation fills it with caves, layered dirt and grass, vines and trees; and a chunk-based setup keeps the worlds editable.
Highlights
- Marching-squares meshing for smooth, destructible 2D terrain silhouettes.
- Procedural cave and surface generation with layered dirt, grass, vines and trees.
- Chunk-based terrain built for editable, Terraria-inspired worlds.
- Published as a reusable template on the Unity Asset Store.